My name is Anastasia, I am a 3D character modeler, working in realism, but can do stylized as well. I am looking for a remote job with full/part-time part-time modeling of characters for games, I can also do any other kind of models/props. Currently, I'm freelancing, making models for indie projects, and looking for a stable job to grow and improve.
• I know the entire pipeline of working with 3D character modeling --> high poly --> retopology --> baking --> import into engine (sculpting, retopology, texturing, baking textures, loading the model into the engine unreal
• 5 years of experience in 3D modeling
• I am fluent in Zbrush, Substance Painter, Rhinoceros, Blender, Marvelous Designer Marmoset Toolbag
• I can use Metahuman Unreal Engine and its facial rig, Xgen in Maya to create hair and fur (I can also make hair with maps)